Computational Creativity (CC) is an emerging field that studies and exploits the potential of computers to be more than feature-rich tools, and to act as autonomous creators and co-creators in their own right. In a CC system, the creative impetus comes from the machine, not the user, though in a hybrid CC system a joint impetus may come from both together. As a field, CC draws on research in Artificial Intelligence, Cognitive Science, Psychology and Social Anthropology to understand:
- What does it mean to be “creative”? Does creativity reside in the individual, in the process, in the product, or in a combination of all three together?
- How does creativity relate to expertise and necessitate domain knowledge?
- How does creativity exploit and subvert norms and expectations?
- How are the outputs of creativity judged and evaluated? How can we meaningfully measure creativity? What knowledge is needed (of the creator, of the process) before we can label a product as “creative”?
- What constitutes creativity in different domains and modalities?
- How does creativity emerge from group behavior and collective action?
- What cognitive paradigms offer the most explanatory theories of creativity (e.g., search in a conceptual space, conceptual blending, etc.)?